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Anton Puzanov

Character Artist

Since childhood, Anton loved playing computer games, and this passion developed into a desire to create them. At first his life was not connected to video games, but after graduating from school and college, he began to educate himself more and more; gradually becoming involved in the gaming industry. Now, he can enjoy doing what he loves.

After becoming refined as a 3D character artist, Anton had the pleasure to work with many studios and has created over a hundred-character designs. In addition to modeling and texturing, he also does rigging, creating modular systems and is familiar with the principles of animation. ZBrush, Maya and Substance Painter have been his main tools of choice. Anton never stops learning and his skills are constantly growing.

In early 2021 Grant Hilbert invited him to work with Squadbuilt Inc. and since then he is responsible for everything connected with the characters.

Anton has many interests! In the winter season he goes snowboarding, he enjoys hiking in the fresh air, and spending time with his family. Anton also likes video games and everything connected with them. His biggest interest is to learn something new, so he is constantly improving all the time. Anton also likes to work with wood, and with his construction skills under his belt, has collected and manufactured a ton of furniture all by himself.