Hello.

AF2 Updates

Hotfix - 9/25/2026 (Android: 2.1.3 // iOS: 2.1.3)

  • Prevent DLC equipment from being removed from save on load when DLC is not downloaded and internet is not available.
  • Fix Equipment colors not initializing properly on load.
  • Several pieces of equipment are now colorable like Helicopters and Offroad vehicles.
  • Several updates to Animal systems
  • Menu tutorial added for new players

Update 3 - 9/19/2026 (Android: 2.1.2 // iOS: 2.1.2)

Patriotic Farmer Pack is now available!
  • Featuring the updated Case Magnum 355, 385 and 405 models along with custom exteriors including both the Providence and Heartland variants.
  • Also included in this pack is the new “Multi Truck” which allows you to purchase this straight truck in a number of different configurations including: Semi, Flatbed(supports bales), Forage, Grain, Liquid Manure, Milk, Feed & Feed Mixer.

Further Memory & Performance optimizations for low memory devices!

Gameplay Updates:
  • Added more granular settings options to control graphics settings
  • Low memory devices are no longer locked to low resolution
  • Reduced baseline memory foot print and install size
  • Small improvements to game load time
  • Vehicle physics performance improvements
  • Update to underlying crop system to better handle updating when equipment is only partially in a field cell
  • Sprayer / Spreader / Tillage FX have been optimized. We believe this was contributing to the performance issues some players reported seeing in long running sessions
  • Manure (Solid & Liquid) will now be consumed at appropriate rates
  • Chaff being stored in a silo will no longer have a 50% shrinkage applied
  • Forage Harvesters have had multiple fixes and should work correctly now with and without an attached container
  • H&S Top Dog Semi Trailer Forage Box is now a valid target for chaff directly from a forage harvester
  • H&S Top Dog Semi Trailer decals now stay attached to the back door
  • Massey Ferguson 8150 HP increased to 180 to allow it to use additional equipment.
  • Case 955 Planter updated to fix rendering issues
  • Case 2160 Planter work speed raised to 10mph
  • Several trees were removed from the map in problematic areas
  • Turkey feed icon updated
  • P&K Fertilizer usage now displays properly on the map
  • LOD’s have been adjusted on several pieces of equipment. Details should remain and Tires shouldn’t disappear from vehicles near players anymore
  • Dealership UI now shows crop types on planters instead of the generic “seed” fill type
  • AI Farmhand has been improved for vehicles that are also implements (Patriot / Titan variants) and should do a much better job of staying on the field
  • AI Farmhand has been updated on Planters, Combine Headers and Sprayers to overlap existing rows less. This should make them more efficient but occasionally they might miss a little bit when turning in some situations
  • AI Farmhand will no longer get blocked by attached loader / bale spear
  • AI Farmhand / Drivers / Assistants will now all appropriately follow the 3 Helper cap
  • AI Helpers will no longer get permanently capped at 6mph when they need to slow down for another driver in the field

Update 2 - 9/2/2026 (Android: 2.1.1 // iOS: 2.1.1)

System Wide Updates:
  • Memory improvements across several game systems. This should allow for a much more stable experience for all devices but especially lower end hardware.
  • Improved Lighting. Day and Night should now be more vibrant.
  • Cloud save improvements
Misc. Updates:
  • First Person Camera no longer hides clothing for AI drivers. Ned has left the farm.
  • Ground product improvements. Moving forward newly cut grass / alfalfa / stalks / straw shouldn’t be moved around as much after load.
  • Round Baler will now stop while ejecting a bale.
  • Round Baler will no longer miss picking up hay when driving 10mph
  • Round Baler will warn player if they are picking up windrows that are too dense.
  • Windrows now have a maximum capacity before spilling over into additional space.
  • Helicopter can now be towed while driven and will auto tow when fuel is empty
  • UI Improvements to better handle safe areas on mobile devices
  • Fix Hoodie visuals when worn with overalls
  • Combines will no longer accept alfalfa in grain headers
  • Visual Updates to several equipment so that wheels and other details don’t disappear until the player is further away.
  • Fix BinSite default fill type to be BU instead of GAL
  • Combines will no longer dump crop when the auger is folded back
  • AI: Bales will now cause the driver to stop until they are removed.
  • Forage Harvester UltraFeed pickup now works
  • FX colors updated
  • Added color changing option to SB Truck 6
Known Issue:
  • NH Self Propelled Forage Harvester can only unfold / dump when a cart is attached. This will be fixed in Update 3.

Update 1 - 8/27/2026 (Android: 2.1.0 // iOS: 2.1.0)

Memory optimizations for low memory devices!

A lot has changed especially with how we load the game to avoid large memory spikes that would prevent players from loading into new / existing saves. Our next update will bring more optimizations to our overall memory utilization and how we handle ground products like mowed grass and corn stalk/straw windrows.

Additionally we’ve made a lot of other bug fixes listed below.

Gameplay Updates:
  • Combines can now toggle between chaff (standard) and depositing a windrow (corn stalks / straw).
  • Grass / Alfalfa on the ground will decay after 6 months if not picked up.
  • Cornstalk / Straw on the ground will decay after 2 months if not picked up.
  • Ground products in windrows will stay closer to their original positions when the game is loaded.
  • Farmhand: Working widths updated for several equipment to prevent excessive overlap
  • Farmhand: Offset implements (pull behind mower / forage harvesters) will now follow a better path and not skip nearly as many crops.
  • Baler improvements so they don’t miss bits at higher speeds
  • Updates to rake implements to improve FX
  • Offroad vehicle physics improvements
  • Offroad vehicles now capped at 80mph
  • Helipad can now refuel / refill helicopters
  • Helicopters will now be towed to the Helipad.
  • Helicopters can be towed while in flight incase the player crashes and can’t exit the vehicle.
  • Helicopters will be automatically towed when running out of fuel
  • Corn FX improved to better match crop color
  • Large Hog Farm: Manure bunker properly attached to farrowing pen
  • Small Dairy Farm: Fixed missing dairy fill point
  • Offroad Buggy steering animation and sounds updated
  • Case 970 wheels updated
  • Meyer Manure spreader capacity updated
  • Case 2160 Planter 60ft has had it’s required HP reduced to 380 to match mfg specifications
  • Dealership: Landoll icons fixed
  • Dealership: Tractors are now sorted appropriately by HP for the base model
  • Player character IK improvements in vehicles (Better posture and hand placement)
  • Player character customization improvements
  • New game map selection will no longer show data for states that aren’t yet available. (Spoiler: We do have plans to add more maps!)
  • UI safe space adjustments for devices with camera’s / notches taking up part of the screen.
  • Improvements to how we handle account synchronization and cloud saves. Players should now see a banner if we detect an issue that prevents cloud saving.